The food that appear in this difficulty are soda cans, dumplings, skewers, cans of soup, fruit plates, and salads coconuts and bananas also appear, but only in Mission 4. The bonuses that appear in this difficulty are sunglasses, walkie-talkies, papers, rings, and necklaces. The enemies are very weak and can be mowed down with any weapon in the game. You also don't get knocked down by regular enemy bullets, their melees (bar Waffen SS and Nazi Officers), or their grenades, some missiles, some explosive balls, swordmaster fire waves, bees, tribesmen carrying a spear or dart, and Warlord Samurai's grenade launchers in its second section. On Easy, you take little damage from enemies. Missions Main article: Commando 2/Strategy Easy Both have infinite ammo, making them some of the most powerful weapons in the game. After beating Mission 12, the Kee-Jerk Terminator and the Metal Driller are available. Two of the weapons-the Knife and the Barreti-are default weapons, meaning they have infinite ammo and cannot be removed from the inventory, which leaves 4 free slots. The weapons go in an inventory which has 6 slots, and before startng each level, the player can fill his inventory with any of his available weapons. Each weapon has its own magazine size and power. The player starts with 10 weapons, and the rest are unlocked during the game- most of them during the first 6 missions. There are of 36 weapons a total in Commando 2, which are divided into 9 different categories, from A to I (pistols, machine guns, special weapons, etc.). Weapons Main article: List of Weapons#Commando 2 weapons When taking damage a second time in both cases, more health can and will be lost, so players should be cautious when picking up health or avoid enemy fire or wait for the red bar to go away. When recovering from healing or from taking damage, the health bar quickly or slowly recharges, indicated with red, respectively. Also, the number of lives lost will trace back over to the new game, so be careful of that or refresh the site to gain back the lives lost. Upon starting a new game, your score will be zero. If all of them are lost before you can complete the game, your current score will become your final score which can then be added to the scoreboard. Your player can kill Enemies, collect items dropped by enemies or bonuses for extra points, collect food to restore health, and select missions.Īt the start of the game, your character has a full health bar and 10 lives. You can also choose to toggle both Sound and Music on or off.įor every mission, your player receives new weapons, which can be added to a six-slot inventory-while the Barreti and the Knife are the default weapons and cannot be removed or replaced only 4 weapons can be added. The default keys are the Q, E, and W, A, S, D, and the arrow keys, but they can be switched to any keys on the keyboard. The game also allows you to choose the keys that switch between weapons during a mission and control the player's movements. After selecting your character, you can also choose the mission you want to play, but you can only choose new missions and missions that have already been completed. Each individual player is given a save slot which automatically saves the player's progress after completing each mission and the game has a total of 4 player slots. The game allows you to choose one of two characters, a male or a female, and also allows you to name them. Switching weapons is done by pressing Q, E or the mouse scroll, and aiming and shooting is done using the mouse. Movement is done by using the arrow keys or the keys A, W, S, and D. Several features and enemies were taken from the first game. The player needs to complete a total of 12 Missions, which are divided into 3 grades of difficulty Easy, Normal, and Hard. It is the second game in the Commando series. The game takes place during World War II and set in China, Thailand, and a Japanese-controlled island in the Pacific.
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